Chinese Team may become professional Online Game promoting E-sports

2012-09-21 10:09:59 发表 | 来源:7k7k
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The chinese e-sports have a history of 12years already, it seems that this industry is going to have its spring. many insiders and e-sport players now have a common view, the most urgent thing for chinese e-sports, is to form a unique development path.

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The chinese e-sports have a history of 12years already, with times past and many online games went into e-sports field, it seems that this industry is going to have its spring. In 2008,the join of QQ Speed and CF into WCG made a trend of “change online games into e-sports”. Until now, popular games like LOL,DNF all start the e–sports mode, LOL joined the WCG in 2011 and became the final competition events in American. It seems that online games made e-sports more profitable, but is it true?

Although online game and e-sports are still in their honeymoon, some insiders say that the prosperity of e-sports are not real. So far, there is still no scientific profit pattern in this area, all depends on the games developed by the companies, if the game is successful ,then everybody is happy, however if the game is just so so ,then maybe hundreds of thousands of competitor’s time will be wasted. Behind the superficial prosperity of e-sports, there are several serious problems, one careless move could loses the whole game.

Facing all these risks, many insiders and e-sport players now have a common view, the most urgent thing for chinese e-sports, even world industry, is to form a unique development path. On present trends, some popular FPS games have advantages and are easier to attract players’ team, thus to form a healthier way for the whole industry.

Of course ,under the situation of e-sport and online game companies depend on each other, it is far from enough that e-sports integrate resources and standardize the industry. The revive of e-sports need more powerful companies to join the industry and provide a relaxed, benign environment for players. For example, FPS game<The Viral Factor> made many professional team joined by using the “a million a year” plan, and it will open a ten thousand people watching game system as well as hold more authoritative e-sport competition. The author thinks the moves of <The Viral Factor> will become a new mode of e-sports, which is to make the team more professional.

All in all, there are many works to do before e-sports become an essential dessert of game fans. We can see that e-sport is becoming mature and even can influence the future of gaming industry. Let’s wait and see what happens in this emerging industry.

中文链接:网络游戏电竞化发展 中国战队有望吃专业饭

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